
CREATING A MATH RICH HOME AND LIFE FOR OUR CHILDREN
I. BUILDING
Blocks
Legos
K’nex
Lincoln logs
Geomags
Tinker toys
Cuisenaire Rods
Scrap materials (paper towel rolls, pipe cleaners, coins, pillows)
II. GAMES
A. Card Games
Poker
Blackjack
Rummy
Crazy 8’s
Slap Jack
Top It
Go Fish
Solitaire
Go Fish
Cribbage
Set (special card set sold in toy stores)
Five Crowns (special card set sold in toy stores)
Flux
Blink
Rat-a-Tat-Cat
Loose Change
B. Board Games involving money and/or counting
Monopoly
Mancala
Backgammon
Parcheesi
Yahtzee
Sorry
C. Board Games involving space and/or strategy
Pente
Battleships
Chess
Checkers
Connect Four
Katamino
Bingo
Othello
Rush Hour
Tic-Tac-Toe
Jenga
Tangoes
D. Logic/Thinking Games
Secret codes
Brain teasers
Patterns, sequences
Guess Who
Coda
Go-Getter
III. BOOKS
Sideways Arithmetic at Wayside School by Louis Sachar (logic and arithmetic problems incorporated into story)
The Number Devil: A Mathematical Adventure by Hans Enzensberger (novel that explores lots of fascinating topics in math)
Chasing Vermeer by Blue Balliett (novel with good discussion of pentaminoes and a secret code to decipher)
The Adventures of Penrose the Mathematical Cat by Theoni Pappas
Fractals, Googols and Other Mathematical Tales by Theoni Pappas
The Man Who Counted: A Collection of Mathematical Adventures by Malba Tahan
Sir Cumference and the Great Knight of Angleland: A Math Adventure (Sir Cumference) by Cindy Neuschwander
Sir Cumference and the First Round Table: A Math Adventure by Cindy Neuschwander
Math Curse Math Curse by Jon Sciezca
IV. ART/PRETEND PLAY/OTHER
Tangrams
Geometric shapes
Mosaics
Pretend restaurant or store (make up menu/price list, pay for items, get change)
Baking
Sports Statistics
Stock Market pages
Here are three computer games we recommend:
Logical Journey of the Zoombinis – Fun problem solving that is recommended as part of the TERC Investigations in Number, Data, and Space program. This game is consistently rated highly for the wonderful logical problem solving skills it promotes.
There are three levels of the program. You can find them from Broderbund.
Math Blaster- Students have thoroughly enjoyed the math challenges presented by the Math Blaster programs. There are several versions geared to different age groups. As students complete a level the math soon gets harder, so be warned that it can be frustrating for young children to start at too high a level.
http://www.knowledgeadventure.com
Ice Cream Truck Math – this program supports NCTM standards while providing a stimulating activity kids love- running an ice cream stand! This program stretches from 2nd through 6th grade.
http://www.sunburst.com
Logo Programming Resources - Students at Lower School begin programming in LOGO in first grade. At school, they use a version designed by TERC that is part of the math curriculum. There are many programs designed to give students access to programming LOGO at different levels of challenge. Here are a few resources to explore for home use:
http://www.logo.com/cat/browse/logo.html - The Simple Logo, Imagine Logo and Super Logo programs offer challenges for a range of ages and abilities. Take a look at the examples on this website.
http://www.microworlds.com/solutions/mw.html - Microworlds is a logo-based program with a wide range of interesting tools and features.
http://mindstorms.lego.com/eng/default.asp - Lego Mindstorms is a robotics system that includes a building set, a programmable device to run a robot, motors, and sensors. It is a wonderful, high-powered system for those who are excited about building with LEGO and programming, too.